1. Brainstorming an idea Finding the right idea.
  2. Pillars and Player Experience Focus your vision.
  3. Inspire yourselves Why finding the right inspiration matters.
  4. Prototyping and Validating your idea The importance of prototyping fast
  5. Plan for success Keep yourself on track
  6. Communication is key Get ahead of the problems
  7. Play together The only way forward.
  8. Plan, Adapt, Overcome Learn when to cut
  9. Give yourselves time to polish! Get juicy!
  10. Feedback & what to communicate to the players Show what you got
  11. Playtesting Making the most out of people playing your game.

Everything here comes from years of game jams, the Ubisoft Gamelab Competition and my day job in AAA.